ZeniMax Online Studios

Developer of The Elder Scrolls Online

Started full time in May 2019 producing all type of videos for in game, large conventions, trade shows, social media, billboards, and obviously web. Almost every video is also localized. Often fully create scenes in game engine including lighting, effects, world building, and animation.

Promoted to video team lead in 2023 overseeing all internal video.

In 2021, was lead in designing and creating all new in-game cinematic cutscenes for each previous chapter zones and the opening cinematic that plays when starting the game.

Work has appeared at E3, Times Square, Gamescom, Quakecon, Sony Playstation Events, Microstoft Xbox Events, PAX, and The Game Awards.

Project Lead - filming, game capture, and edit.

Project Lead - game capture, edit, and scripted voice over.

Project Lead - direction, game capture, editing.
Capture Artists: Daniel Hoppes, Ross Branch
Sound Design - Matt Conway

Project Lead - filming, game capture, and edit.

Project Lead - direction and game capture. Edit by Daniel Hoppes.

Project Lead - cofilming and edit.

Produced live streams with multicam switching