ZeniMax Online Studios
Developer of The Elder Scrolls Online
Started full time in May 2019 producing all type of videos for in game, large conventions, trade shows, social media, billboards, and obviously web. Almost every video is also localized. Often fully create scenes in game engine including lighting, effects, world building, and animation.
As of 2022 I have worked on 4 Game Launches and 11 DLC Content Launches.
In 2021, was lead in designing and creating all new in-game cinematic cutscenes for each previous chapter zone and the opening cinematic that plays when starting the game
Work has appeared at E3, Times Square, Gamescom, Quakecon, Sony Playstation Events, Microstoft Xbox Events, PAX, and The Game Awards.